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Cozy life and
farming simulator
I was hired in 2021 to explore the UI style direction for Palia. The first step was to figure out the mood and style.
Cozy. Simple. Friendly.
The goal is to have the UI be a supportive frame of the game content and not overpower the graphics itself. So I chose flat graphics and soft gradients for the style direction.
ROLE
Senior UI Artist
COMPANY
Singularity 6
PLATFORM
PC, Console, Steam
Initial Explorations
The original direction was to create a light mode design. But the team wanted social features of the game such as chat and the social panel to be emphasized, so a darker theme was chosen instead. Texts read better in dark mode and contrast is more fitting for chat messages.
Design Libraries and Components
Created a library of color themes, buttons, icons, etc.
Built reusable components, setup buttons states.
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